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Mô hình tháp phun lửa Flame Ball Shooter trong Red Alert 1

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Miniatures

Mô hình tháp phun lửa Flame Ball Shooter trong Red Alert

By 3DTwinkie

Downloads
4
Views
58

Files 9 32.1 MB

  • RAMinis_Flame_Red-White_TopFlameTanks_1782327768.stlSTL · 2.6 MB
  • RAMinis_Flame_DarkGrey_TopTankSides_1782327769.stlSTL · 11.3 KB
  • RAMinis_Flame_Red_Base_1782327770.stlSTL · 2.7 MB
  • RAMinis_Flame_DarkGrey_TopFrontPipes_1782327771.stlSTL · 1.5 MB

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Description

This is my "Flame Tower" inspired model creation from the old pc game "Command and Conquer - Red Alert". A new series I am jumping into, with each unique building being made and colored accurately according to in-game sprites. With some extra bells and whistles, and some details added from the official cgi renders. But I primarily went off of the remastered in-game sprites.

The goal/challenge for this series is simple: Mini recreations of our favorite buildings, using team appropriate colors, being split in pieces for us non-multicolor printers, and being entirely support-free.

Color swaps are included in a text document with proper swap points.

[Flame Tower]
The soviets completely useless flame tower, real simple but a lot of parts. The main body of the tower simply sits ontop of the red base, and the top of the tower sits on to the body with an insert. Then, 8 "Flame Nozzles" with 8 flame arms go into the main body, all around. The flame nozzle snaps into the flame arms, the arms has a slot in the body, "technically" not requiring glue but I would still glue it.

All the main buildings can be scaled down by about 25% or so (see third picture) with zero issues, if these are too big for your tastes. Most are scaled to each other, with the exception of base defenses as they would be far too tiny to print on an FDM printer.

  • Designed for standard 0.4mm Nozzles and 0.2mm layer height.

  • This model uses no supports for printing.

  • This model has been split for easy single-extruder filament coloring.

  • This model requires glue for assembly.

  • Created from scratch and not using any ripped in-game models and zero use of AI.

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Print spec

Formats
stltxt
Model files
9
Total size
32.1 MB
Largest file
14.6 MB

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